Posterous theme by Cory Watilo

Quick Shoutout to Lee@thegamecreators.com

                         So In my last post i mentioned im doing a project using the darkbasic pro platform. I have to say that there customer service rocks.
      Lee is not only a brilliant programmer but he's given me one of the best experiences i have had with any gaming community  outside conitec( and thats only cause i used to go down the office personally in san diego and talk with those guys). The more i'm learning about this community the more im impressed and sad that I initially let the bad press blitz forums stop me from checking this out earlier.
      I think I have amassed all the tools i need for my project the next week or so will be spent learning them and getting a comfortable workflow down.
      November I hope to have the Ethonos site up and the WIP screenshots and  boards live.That's all for now more coming soon. Once again thanks Lee and if anyone is interested in learning how to make your own games, Definently give these guys a look.http://www.thegamecreators.com. You wont be dissapointed at the tools at your disposal. Be blessed.

I'm back~! Project Ethonos is still in process its codename will be changing tho.

So been away for a while and managed to catch the flu this weekend. Hopefully not the swine flu. But, inbetween losing battles to nyquil and tylenol i looked at my blog and realized its been way to long since i posted last and so much has happaned.

Adobe Max what can i say awesome. Rev is launching 4.0 on Nov 11th, I have projects at work launching in november and yes My game world is back under full dev.

With some graphical help from the lovely Ms Lynn and dusting off my 3D chops work is continuing. Im hoping to have the site as well as an alpha up soon. Time is always an issue and although i have vested heavily in a few different engines and platforms i have decided to do my first multiplayer game with DarkBasic Pro engine. Its not the latest but its a good place to tackle some ideas and i'm hoping to target alot of people who may not necassarily be running dual sli GTX 295's. Not for this game at least.

It's more of a test for me to just get one live and stable and fun. Graphics honestly may be somthing akin to a modern day eq1. But, The gameplay is going to be new fun and deep. Playing MMO's since Ultima Online has pretty much solidified what works and what doesnt work. To me there is a mmo begging to have some of the concepts and features im wanting to introduce in this game. As well as sharpen my chops on what works best getting into a code base i know and have written a majority of. It's going to be an indie mmo thats for sure but one im going to be damn proud of. More on this soon.

In other news http://www.franklin3d.com is live its a rev wrapper for the irrlicht engine for revolution. Its in early beta and i'll be picking up my beta copy soon as i can get the stupid demo to compile right. Thats pretty exciting.Okay thats enough for now i crawling back into bed try to beat this flu~!~ Later~